Who we are

Who we are?

The Sixth Hammer is a full-cycle game and web development studio blending decades of expertise with modern production agility
Our leads started as web developers creating digital products for our first customers on a national level more then twenty years ago. Later the company branched into the entartainment industry, establishing itself as a trusted partner for game studios, publishers, big global brands and agencies worldwide.

We now posses the know-how and experience to provide a unique blend of web and game-development services. Our team strives to always be in sync with the latest in tech development with our aim being to provide the best and most innovative solutions for your needs.

Most of our leads come from companies like Disney, Ubisoft and other industry leaders
Professionals with decades of experience building and launching games across console, PC and mobile.
We’ve created our own award-winning titles, like Moo Lander and Tank Trouble 3D and we are bringing that same craftsmanship and discipline to client projects.

Every project we take on is handled 100% in-house —
From concept art and game design to programming, sound, testing and publishing!
We’ve shipped games on all major platforms, including PlayStation, Xbox, Nintendo Switch and mobile and we know how to meet platform requirements while keeping development lean and efficient.

Our clients are brands like T-Mobile, Mastercard and PepsiCo —
Beyond game development, we also deliver complex web infrastructure - brand websites, e-commerce solutions, multiplayer portals, analytics dashboards, backend systems and more.
That dual expertise makes us uniquely equipped to support both the front-end and the tech behind modern games.

We’re fast, transparent and deeply collaborative!
Whether you need full-cycle development, co-dev support, or a technical partner to take your vision to the finish line, we’re here to build something remarkable together.

decorative dotsWhat we offer

Why work with us?

We blend senior expertise with modern production agility, handling every project 100% in-house.

Senior Talent, Rapid Execution
Senior Talent, Rapid Execution

Our leads have decades of experience - but we move with the agility and speed of a modern, tightly organized studio.

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Full-Cycle Game Development
Full-Cycle Game Development

From concept to launch - including design, programming, art, QA and certification - we handle everything in-house with precision and care.

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Web And Backend Powerhouse
Web And Backend Powerhouse

We develop portals, backends, dashboards, APIs and infrastructure for games and global brands alike.

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Multi-Platform Expertise
Multi-Platform Expertise

We’ve shipped to Steam, PlayStation, Xbox, Switch and mobile and we optimize every build to fit its target platform.

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Transparent And Collaborative
Transparent And Collaborative

You can count on upfront estimations, weekly updates, clear roadmaps and direct communication keeping you in the loop.

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Reliable Launch And Post-Launch Support
Reliable Launch And Post-Launch Support

We help you ship with confidence and we are there after release to support patches, live ops and ongoing technical improvements.

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decorative dotsOur Team Members

Meet Our Team

Meet the talented and passionate team members who drive our company forward every day.

Dimitar Popov
Dimitar Popov
Co-FounderWorked with Mastercard, T-Mobile, PepsiCo and other global brands.
Yasen Bagalev
Yasen Bagalev
Co-FounderPartnered with Microsoft, Sony and Nintendo on big gaming projects
Miroslav Dimitrov
Miroslav Dimitrov
Art DirectorWorked for Disney & Warner Brothers providing art for movies and games
Stanislav Bagalev
Stanislav Bagalev
Web LeadWorked with Pernod Ricard, Jameson Whiskey and the Canadian Government
Alexander Filipov
Alexander Filipov
Game DesignerVeteran designer, university teacher, award-winning games, Ex. Entertainment-52
Alexander Kochev
Alexander Kochev
SFX EngineerFormer National Radio sound engineer and a Record Studio owner
Kamen Iordanov
Kamen Iordanov
Graphics ProgrammerEx. Gameloft, Projects include Lies of P, Jagged Alliance 3, Phoenix Point, Rambo 4
Ivaylo Palchev
Ivaylo Palchev
Senior Unity Programmer
Sahak Kasapyan
Sahak Kasapyan
Senior Unity Programmer
Todor Kalchev
Todor Kalchev
Unity Programmer
Martin Alexandrov
Martin Alexandrov
Senior QA Engineer
infiniaContact us

Let’s talk about your project —
or just get to know each other.

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Email Us Directly
Email Us Directly

Reach out to us and schedule a meeting to discuss your development needs or partnership inquiries.

Let’s Collaborate
Let’s Collaborate

We work with studios, publishers, brands and agencies and we do full-cycle development, co-dev, or web infrastructure.

Working Worldwide
Working Worldwide

We’re operating globally - we can sync with your working schedule and we are ready to connect wherever you are.